Add a serious speed boost to your GB Studio game development!

GB Edit is a specialized retro-design suite built as a companion tool for the Game Boy development community, particularly designed to complement GB Studio. 


It helps developers create pixel art while enforcing strict Game Boy hardware constraints such as 4-shade palettes, 8x8 tile layouts, and VRAM limits (via automated tile optimization and crunching). Key features include:

Procedural Game Wizard: Instantly generates complete retro environments (e.g., caves, towns, space stations) populated with triggers and NPCs.

Asset and Collision Management: Built-in drawing tools, layer control (with unique view modes), and the ability to map collision properties directly onto tiles.

Publishing & Exports: Flexible export formats including flattened PNGs, layer ZIPs, and fully configured GB Studio project kits containing backgrounds, sprite sheets, triggers, and collisions.